Lynn Z
Work
Resume
Etc.
About
Client
Duration
Team
Shanghai Science & Technology Museum
August 2021 — Ongoing
Zhenglin Zhang (UX & Service Designer)
Yixiao (Product Manager)
Xuanhui (Front-End Engineer)
Xubo (Back-End Engineer)
My Role
UX & Service Designer
, I worked with a cross-functional team. I joined the team from the very beginning and was responsible for designing the entire user flow, user interface, and 3D stereoscopic models in augmented reality.Research:
User Interview, Competitive Analysis, Journey Map, Co-Create Workshop, and Research AnalysisDesign:
3D Modeling, Ideation sketching, Wireframing, Prototyping, Service Blueprint, Storyboard, Interaction & Visual DesignProject Overview
Context
Problem
Solution
My Fireworks is a joint project of Shanghai Jiao Tong University and Shanghai Science & Technology Museum (SSTM). SSTM urgently needs innovative outreach to attract visitors even though its exhibit renewal rate is low.
Based on the concept of STEAM education, combined with AR technology, a service design provides an innovative solution for visiting the SSTM. Preserving the original exhibits, in the exhibition users are guided to collect materials for fireworks experiments, where the fireworks created are kept and promoted as virtual souvenirs.
low renewal rate
of exhibits doesn't attract new and existing visitorsno online exhibition guide
on mobile for SSTMscience education
in SSTM is not fully exploitedProcess
DISCOVER
DESIGN
DELIVER
Background
rejuvenating China through science and education
and opened it to the public in 2001.2 primary problems and demands
need to be solved urgently.Unchanged
Innovative
Online
exhibits
experience
expansion
Research Question 1 - How to help SSTM attract audiences?
1
2
3
4
SSTM is heavily homogenized.
mainly static exhibits
, with few interactive ones.Exhibits are less interactive
, anddisplay methods
are outdated and have not been updated for a long time. The update rate is less than10%
(including repairs and upgrades).primary and secondary school students and their companions
are the major audience group of SSTM. After research, three types ofpersona
were designed.DESIGN OPPORTUNITY Ⅰ
How to meet different visitors' needs on the basis of retaining the original equipment?
Research Question 2 - How to help SSTM expand online?
The existing online platform is not very functional and lacks exhibition presentations, especially on mobile.
Journey map
was created based on the users's preferences and habits when visiting SSTM.OPENING
HOURS
BUYING
TICKETS
ADDRESS
NAVIGATION
DESIGN OPPORTUNITY Ⅱ
DESIGN OPPORTUNITY Ⅲ
DESIGN OPPORTUNITY Ⅳ
It is inefficient to have functions scattered across mobile and web.
SSTM doesn't offer any mobile functionalities during the visit.
More unique connections should be made.
Web
Mobile
home
visit
visit
visit
exhibition
about us
tickets
order
information
opening hours
tickets
how to go
facilities
permanent exhibitions
special exhibitions
activities
science theaters
photo & text descriptions
Information Architecture of Existing Online Platforms
Insight
the mobile platform
can be exploited for exhibition viewing and promotion.official and targeted routes
to the exhibition for the main visitor groups, such as school children.go beyond
the existing souvenir format and becomemore innovative and easy to promote
.Co-Create Workshop
Discussion of the
Original User Journey
Analysis of
Existing Problems
Deep & Divergent
Thinking
Voting & Ranking
of Design Points
Core Issues in Focus
Ideas Cluster
DESIGN OPPORTUNITY Ⅴ
KEY INSIGHT
Appealing virtual tour programs need to be designed to meet the need for online promotion and a lasting connection to SSTM.
We used the KJ method to induce design opportunity points.
We sorted out the stakeholders involved in the design concept of combining a virtual visit to help enhance the audience experience and connection with SSTM.
——Yang
——Ye
SSTM
VISITOR
Attracting visitors to SSTM
Combining virtual tours to help link the visit
Creating connections with hybrid souvenirs
Effective Competitiveness
More Government Resources
Better Fulfillment of Teac
hing & Learning Tasks
Pre-visit:
Duration:
Post-visit:
Souvenirs
can also be used as an opportunity foronline promotion
.integration of path recommendations
into the visit can help to enhance the educational and scientific significance of the SSTM.Concept
exhibition guide
hybrid souvenir
fireworks experiment
online gallery
Inspired Exploration
Creative Connection
Augmented Reality
Effective Expansion
AR-BASED SERVICE DESIGN
FOR VISITING SSTM
Interaction Logic
Exhibition
Guide
AR Fireworks
Experiment
Hybrid
Souvenirs
Stimulating Interest in
the Exhibition
Creating Connections &
Promoting Online
Incorporating Key Physical & Chemical Knowledge
from Primary & Secondary Schools
AR and visualization
help users (especially students) tobetter compare and observe
Unrecordable experimental phenomena andunderstand
abstract concepts.Knowledge Covered in the Fireworks Experiment
Chemistry
Physics
metal combustion
flame effect
oxidizer-assisted
combustion
speed & angle
parabola
internal structures
of fireworks
User Flow
Open the App
Purchase of Physical Souvenirs
core behaviour
Login
Welcome & Storytelling
Route Guidance
Exhibit Identification
3D Dynamic View
Addition of Materials
Registration
Basic Information
Fireworks Settings
Adjustments to Details
Selection of Fireworks Types
Completion of the Creation
Firework Display
Voice Recording
Scene Placement
Gallery Uploads
Sharing
Scanning of Qr Codes
Browsing of the works
necessary steps
skippable steps
Stimulation
Knowledge Incorporation
Connection Creation
LEGEND
Exhibition Guide
Fireworks Experiment
Hybrid Souvenirs
Insufficient Materials
Service Blueprint
INTENT & CONTENT
TIME
TOUCH POINT
CUSTOMER JOURNEY
FRONT STAGE
BACKSTAGE ACTIONS
SUPPORT PROCESSES
2-3 min
65-100 min
15-20 min
5-12 min
Stimulation
Knowledge Incorporation
Connection Creation
Line of Interaction
Line of Visibility
Line of Internal Interaction
Exhibition Guide
Fireworks Experiment
Hybrid Souvenirs
Promotional Posters Application
Cartoon Images Ar Exhibit Models
App Interface
App Interface
Qr Code on a Physical Souvenir App Interface
View Poster Information Download the App
Buy Physical Souvenirs
Share
View the Scene & Gallery
Record Sounds
Place Scenes
Upload to the Gallery
Add Materials to the Bag Experiment with Materials
View the Exhibition
Be Guided by Cartoon Images
Scan to Identify Exhibits
Promotional Information App Available in App Store
Attractive Cartoon Images Recognizable Exhibit Contents
Experimental Interfaces & Models
Audio Recording Flat Recognition
Qr Code from the Database Shared Gallery
Publish Promotion Publish App in App Store
Record Pavilion Information Identify the Exhibit
Record Firework Models
Upload Scenes
Upload Scenes
Share Users' Creations
SSTM provides its exhibition information and professional introduction to exhibits
Schools emphasize key knowledge points with re-inforcement of relevant content.
Variety of Scenes and Materials
The database backend provides QR codes to SSTM's souvenir shops.
Formulate Promotion Plan
Fireworks Experiment Display
Step 1
Step 2
Step 3
Step 4
Select a Fireworks Type
or upload user's own picture for the firework display
Customize Fireworks
for main material/speed/angle/ angular speed/interval duration
Customize More Details
such as inner & outer metal and launching speed
Complete Creations
with options to add to the user's bag or launch
I worked with another member with coding skills to design a firework editor to implement the fireworks experiment.
Visualization
Parameter Adjustment
Fireworks Sharing
Storyboard
1
2
3
4
5
6
7
8
9
Download My Fireworks.
Be guided by the cartoon image.
Scan the exhibit index with the phone.
Manipulate the model and add it to the bag.
Experiment with materials for fireworks.
Save the scene and upload it to the gallery.
Purchase a physical souvenir in the shop.
Scan the QR code to get a hybrid souvenir.
View the work in the gallery and share it.
Usage Scenario
Download the App
Welcome & Storytelling
Scan the Exhibit Index
3D Dynamic View
Fireworks Experiment
View the Hybrid Souvenir
Users download the app by scanning the posters posted in SSTM.
Visitors get informed about the story, inspiring them to visit the exhibition.
Users scan the exhibit index via phones to fulfill the tasks in the app.
After scanning, users view the 3D model in the Imaging space.
After collecting materials, users create fireworks and can record sounds.
Users scan QR codes on actual souvenirs to view the hybrid ones and share them.
Feedback
It was interesting. However, it is a bit inconvenient to keep operating the phone screen. Is there an easier way to use it?
My firework
attracts a large number of visitors. Do such hybrid souvenirs have tobe limited by the QR code
on the gift box?Visitor
Employee
Future Planning
More Possibilities for Interaction
More Explorations of The Medium
Research & Analyze
Learn More
Test
Explore
the friendliness of various interaction gestures to users.
about interaction suitable for various age groups.
which medium is more popular with the merchants & users.
the feasibility and opportunities of physical scanning technology.